![wwe 2k22 xbox one wwe 2k22 xbox one](https://www.popcornbanter.com/wp-content/uploads/2021/08/wwe-2k22.jpg)
For example, Braun Strowman and Lana were released in June but are both in the game, while Bray Wyatt and Adam Cole who were released after that are not. Some more recent than others, so it is odd which of the released wrestlers they decided to include and which they made a point to remove. I’m glad they didn’t skimp on the legends roster, while I could always go for more (DLC wink wink) but there’s also a large portion of wrestlers that have since been released from the WWE. My favorite thing about the gameplay is its smoothness and that the matches flow sooooo much better while feeling more like matches you would watch on TV.Īs I mentioned before the roster to 2K22 is massive! Even without the planned DLC (which will have a significant amount of added characters) there’s over 150 personalities to choose from. On the plus side, Visual Concepts removed the limits of reversing moves, which was something I really disliked about previous franchise entries. Also many moves seem like they should include multiple steps but one button press and you’ve lost control for a few seconds while your superstar completes a whole chain of events for a specific move. Moves Hogan has never done, nor did many in his weight class. You would think with less moves each wrestler would have their move-set tailored to them, but I found some real questionable moves and combos when I was using Hollywood Hogan. The buttons are way less complicated and with that sacrifice it appears like wrestlers have less moves. Gameplay is tighter than it’s been and tweaked to be more accessible for pick up and play, for better or worse.
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Gameplay is vastly improved and following the day one patch I didn’t encounter nearly as many glitches as I would become accustom to in 2K20, even months after release. That might seem like a huge lead in to a beat up session… but it’s not actually. It’s not all championships and Meltzer ratings though, there’s still the gameplay. I found it to be far less repetitive than previous years, which I kinda expected based on Visual Concepts’ history with the NBA and NFL franchises of years past. Beyond the presentation is the renderings of the wrestlers, which is great for nearly all of the 150+, and the commentary takes a huge leap in the right direction as well. The presentation is top notch this year from entrances to menus to the Drew Gulak tutorial.
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2K provided me with a code for the PlayStation 5 for this review and I can say this is far and away the best a wrestling game has ever looked. Is it a huge shift in gameplay and features? Absolutely not, but the work Visual Concepts did to retool and tweak this long in the tooth engine checked many of the boxes for me (but not all). That’s nearly 10 years of average or straight up bad WWE titles, to which WWE 2K22 is a breath of fresh air.
![wwe 2k22 xbox one wwe 2k22 xbox one](https://gamingbolt.com/wp-content/uploads/2021/04/WWE-2K22.jpg)
In my opinion probably the best WWE game since WWE ’13. Let’s get into it right away, WWE 2K22 is the best WWE game in a generation cycle of WWE titles. So does 2K22 win the Money in the Bank or lose on Sunday Night Heat? As the resident WWE reviewer, I know I can be harsh on these games but that’s just because I’ve been a fan all my life and have played nearly every wrestling game along the way.
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The former developer, Yukes, has been “future endeavored” (and have since signed with AEW as most WWE outcasts do), and Visual Concepts took over the reigns of developer full time (they were previously assisting Yukes). The WWE 2K series has taken its bumps for sure and it had to take the year off before returning with 2K22. Hey Yo! In the past year we’ve seen many returns in the wrestling industry King of the Ring, CM Punk, Becky Lynch, maybe Cody Rhodes to WWE and now the WWE 2K franchise.
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Also On: PS4, Xbox Series X, Xbox One, PC